Design and technology for a museum experience
How the physical design, software and engineering develop together.
Read the article ↗MAD INSIGHTS
Practical reading for clients, designers and technical teams: how to shape an experience, include different visitors, plan its working life and introduce new capabilities with a clear scope.
DESIGN AND DELIVERY
How the physical design, software and engineering develop together.
Read the article ↗Coordinate interfaces early, or assess what can change in a project already under way.
Read the article ↗A definition of the experience-system coordination work.
Read the reference ↗VISITORS AND OPERATIONS
Content, delivery methods, preferences and privacy, with documented project examples.
Read the article ↗Access, documentation, diagnostics, software and component refreshes.
Read the article ↗What an experience and technology requirements brief can capture.
Read the reference ↗TECHNOLOGY AND COLLABORATION
The QuickSilver foundation, selected additions and the retrofit path.
Read the article ↗Use current architecture to define authority, consent, fallback and evidence.
Read the article ↗Agree on the technology and delivery responsibilities with your chosen project team.
Read the article ↗REFERENCE AND BACKGROUND
LET’S BUILD WHAT COMES NEXT
Bring the project stage, the constraint or the experience you want to create. We can help define a useful next step.
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